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Este juego fue hecho como proyecto de fin grado 

Esta inspirado en Art of Rally, además de usar algunas canciones suyas para que suenen de fondo

Asset para el cielo: https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-

series-free-103633

Assets para el decorado del mapa:

https://assetstore.unity.com/packages/3d/environments/roadways/cartoon-race-track-oval-

175061

https://assetstore.unity.com/packages/3d/environments/urban/toon-gas-station-155...

Modelos de coches

https://assetstore.unity.com/packages/3d/vehicles/rally-cars-215152

https://assetstore.unity.com/packages/3d/vehicles/land/iconic-low-poly-sports-car-free-vol-

01-278738

Base para el controlador final de coche

https://assetstore.unity.com/packages/tools/physics/prometeo-car-controller-2094...

Asset para la creación de carreteras

https://assetstore.unity.com/packages/3d/characters/easyroads3d-free-v3-987

Asset para la interfaz del juego

https://assetstore.unity.com/packages/tools/gui/3d-modern-menu-ui-116144

Fuente

https://www.dafont.com/es/ds-digital.font

Música de fondo

Sonido del coche

https://www.zapsplat.com/sound-effect-category/remote-controlled-toys/

Controles

El jugador puede acelerar y frenar el coche utilizando las teclas W y S, las flechas arriba

y abajo, o los gatillos del mando Xbox 360.

Cuando el jugador frena hasta detener el coche, los controles de aceleración y frenado

se invierten, realizando la función contraria (por ejemplo, avanzar al presionar frenar y

viceversa).

La dirección del coche se controla con las teclas A y D, las flechas izquierda y derecha, o

con la palanca izquierda del mando.

La orientación de la cámara alrededor del coche se maneja con el ratón o la palanca

derecha del mando.

Con la tecla C o el botón Select del mando, el jugador puede cambiar entre las

diferentes cámaras disponibles en el coche.

Presionando la tecla Supr (Suprimir) o el botón X del mando, el jugador puede recolocar

el coche en el último checkpoint alcanzado.

La tecla Escape o el botón Start del mando permiten pausar y reanudar el juego.

English

This game was made as a final degree project.

It is inspired by Art of Rally, and it also uses some of its songs as background music.

Sky asset:
https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-series-free-103633

Assets for map decoration:
https://assetstore.unity.com/packages/3d/environments/roadways/cartoon-race-track-oval-175061
https://assetstore.unity.com/packages/3d/environments/urban/toon-gas-station-155...

Car models:
https://assetstore.unity.com/packages/3d/vehicles/rally-cars-215152
https://assetstore.unity.com/packages/3d/vehicles/land/iconic-low-poly-sports-car-free-vol-01-278738

Base for the final car controller:
https://assetstore.unity.com/packages/tools/physics/prometeo-car-controller-2094...

Road creation asset:
https://assetstore.unity.com/packages/3d/characters/easyroads3d-free-v3-987

Game UI asset:
https://assetstore.unity.com/packages/tools/gui/3d-modern-menu-ui-116144

Font:
https://www.dafont.com/es/ds-digital.font

Background music:

Car sound:
https://www.zapsplat.com/sound-effect-category/remote-controlled-toys/

Controls

The player can accelerate and brake the car using the W and S keys, the Up and Down arrow keys, or the Xbox 360 controller triggers.

When the player brakes until the car comes to a complete stop, the acceleration and braking controls are inverted, performing the opposite function (for example, moving forward when pressing brake and vice versa).

Car steering is controlled with the A and D keys, the Left and Right arrow keys, or the left joystick on the controller.

The camera orientation around the car is controlled with the mouse or the right joystick on the controller.

By pressing the C key or the Select button on the controller, the player can switch between the different cameras available on the car.

By pressing the Delete key or the X button on the controller, the player can reposition the car at the last checkpoint reached.

The Escape key or the Start button on the controller allows the player to pause and resume the game.

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